Once you've picked up the other feats you want, weapon focus and improved critical are decent. Druid or Cleric that can cast those spells as needed without being "committed" to them. I know I know, Wizard is the "most powerful" build if it's made properly, and there are some combinations that "broke" the game in terms of power (monk druid shapeshifter), but because I like to RP my characters into believeable builds, I am going to share my finding. 7 Baldur's Gate: Siege of Dragonspear. 39. 2da files. Buffs are overall stronger with spells like Haste, and has some powerful offensive spells, though it cannot provide healing, which may be bad considering NWN2's only healer option unless you can somehow get a full custom party is the Druid Elanee, whose healing spells are more expensive to cost than a cleric. Make sure that you have that character targeted (by left clicking on them). Both the manual and the wiki say that Paladin spellcasting is Wisdom based, which also matches 3e rules. needed for later) 4 druid - 5 druid - 6 druid - Natural Spell! Now, you can wildshape, and cast freely! 7 druid - 8 monk - (max tumble), gain big AC bonus, ability to Flurry. 2DA game data file. Healing spells have a reverse effect on undead, harming instead of. You don't lump paladin and bard in the same heap, so please, keep it comparable. It takes the player from the tiniest of villages into a sweeping tale of danger and war, chronicling their rise from a peasant to a full-fledged hero of the Realms. In a group, they can strike fear into an. Attractive and youthful, her high cheek bones, pointed ears and radiant skin give her an almost celestial appearance. Swarms last for three rounds before dissipating. Swarms have a base attack bonus of +6 (with an additional to hit bonus based on the caster's Wisdom modifier x 2) and do 2d6 points of damage when they hit. Spells Database . Advanced Search; Basic Search; Character Development . Clerics who take the Animal domain are able to call a faithful animal companion and cast spells that give them bestial agility and perception. So get another druid or cleric would be a big waste? Like I said, he need arcane caster since he want Neeshka. In shortest: Definitely buy NWN2. Use: selected The available animal companions are badger, wolf, brown bear, boar, hawk, panther, giant spider, dire wolf, and dire rat. Virtue: Subject gains 1 temporary hp. I'll try to alphabetize it shortly. I hear a lot of claims on these boards, but one that runs most immediately counter to my experience is the idea that Druids are "intuitive" or "always powerful". To cast a spell, a spirit shaman must have a Wisdom score equal to at least 10 + the spell level. Spirit Shaman benefits from much higher number of castings, lending well to team buffs and no save damage spells. Level 0 (All spells known) Flare - This spell is not limited by the target's HD, as opposed to daze. Welcome to NWN2Wiki, a Neverwinter Nights 2 database that anyone can edit. Description: Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. This is a focused Druid NWN spellcaster that targets Evocation school NWN Druid Spells. Neverwinter Nights 2 and related logos are trademarks or registered. To prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level (Wis 10. Cantrips; First Level; Second Level; Third Level; Fourth Level; Fifth Level; Sixth Level. In this first Neverwinter Nights 2 build video, I am doing th. Lesser Dragon Shape (Two epic feats with ten dragon forms,need 24+/25+ Wisdom comparing with dragon shape). Master of the spirit world, the spirit shaman follows a different divine tradition from that of the cleric or druid. Shifter and casting / using items. This spell creates a zone of silence around the target creature, preventing all within the area of effect from casting spells with verbal components. Bonus feats: The epic shifter gains a bonus feat every three levels. These spells can be cast by a druid with WIS 14+ and at least 7 (or equivalent) class levels. This spell opens a portal to the Lower Planes and calls forth a Balor to assail your foes. Note that Pale Master and Dragon Disciple Shifters are not possible, since you don't have arcane spells as a Druid/Shifter. The spell counts as a level 2 spell for the number of spells she can cast today, but the saving throw is the same since it's still innately a level 1 spell. Born of a supernatural bloodline, a Warlock seeks to master the perilous magic that suffuses his soul. 00, 43KB, 2007. That means either Talos, Lurue or Hoar. The decision you'll be making is if you're the kind of druid that holds the mid/back line and casts spells or if you want to Wade into melee and destroy things. Stormlord is a prestige class that was introduced in Mask of the Betrayer. A cleric's two chosen domains also provide two to five domain spells at the specified levels indicated by each domain for use with their domain spell slots. It's also a different school, which may be interesting for. yes. They are interestingly, easier to build than combat builds,. This domain grants a cleric the following additions: Granted power: The ability to summon an animal companion like the druid or ranger classes. As channelers of divine energy, clerics can affect undead creatures. I'm talking about a Cleric/Stormlord character. 2 druid 3 druid - practiced caster (druid. The strength of this conjuration is such that the demons are bound to your will, and you need not have cast Protection from Evil, or any similar spell, to prevent them from attacking you. If you like what I do and would consider supporting this channel through Patreon:you would like to know how I cal. Ray of Frost: Ray deals 1d4+1 cold damage. Return to Top. There is also inspiration from NWN2 of course which makes use of a similar engine setup (albeit 3. Melf's Acid Arrow creates a projectile of acid that the caster fires at a target. To prepare or cast a spell, a paladin must have a Wisdom score equal to at least 10 + the spell level. Special Properties Cast Spell: Creeping Doom (13) Single Use Use Limitation: Class Druid. You do have to cast freedom on your animal companion and summon, but casting one then go fight your enemies in it and your enemies have to constantly saves vs reflex and will. You can use a spear, take intuitive attack (wisdom instead of Strength for AB bonus), and take the Storm Lord PrC and a couple monk levels for wisdom AC and evasion. However, since NWN2 uses summon creature spells instead of summon nature's ally spells, the choice of summons is restricted to a single animal type (a limitation of the. The remaining skill points can be spent on a number of things. The strength of this conjuration is such that the demons are bound to your will, and you need not have cast Protection from Evil, or any similar spell, to prevent them from attacking you. 1 druid - prodigal caster, spell penetration. NSS. Best PvE class. The spell description states "The target animal companion" - it should be more clear, the script has it set to only the casters animal companion, not any others (eg; you cannot cast this your mate's animal companion, or cast this using. I'm playing NWN2 a lot lately online, and I was wondering if there is any combination of divine and arcane core classes that aren't completely awful. Edit. Your DC is 10 + 9 + 10 + 3 = 32. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells. Some differences to in-game listings may still need correction. This is the cap if the player only has the base NWN2 game. The target creature is healed for 1d8 points of damage, +1 point per caster level (to a maximum of +5). This is essentially a Fireball spell but it only ever affects enemies, and does electrical damage instead of fire damage. Damn. Also undead, construct, outsider shifter feats allow for more tactics, depending on the module. The SR decrease. 10 ===== TABLE OF CONTENTS: I. The spellcraft skill allows a character to identify spells as they are cast. The druid summons masses of flying insects, one swarm per two caster levels, that attack targets at random in the affected area. Then type removefeat xxxx, where xxxx is the number of the feat you want to give up for the crafting feat. Dragon Abilities added for Lesser Dragon Forms:Aura of fear,wing buffet (two kinds),spell-like. The mod was originally known as Cleric Remix. The target creature's Wisdom is increased by +4. The bolts do 1d6 points of electrical damage per caster level (maximum 15d6), and the caster gets a +4 bonus to the spell's DC when targets attempt to save against it. Look at 3rd level druid spells: lots of spells that poison, disease, weaken, lower CON, etc. Druid Spells V. . As a spellcasting class gains class levels they gain access to higher spell levels, a wider choice of spells known (either at current levels, or from gaining higher spell levels) and more spells per day. "Spells known" refers to how many spells a sorcerer can know from that level. Druids derive their power from nature rather than gods, although some may worship deities with an affinity for nature. It adds +1 to all save DC 's, making it somewhat like a spell focus: all. Spells Category page Edit A spell is a one-time magical effect that come in two types: arcane (cast by bards, sorcerers, wizards, and assassins) and divine (cast by clerics,. Hard to remember the specifics of each edition. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one. This also gives access to the full Druid Spellbook, so the tradeoff is only that you can be more easily dispelled. If it is slain, a second one is immediately summoned in its place. For skills, maximize persuade. Appropriate spells are automatically quickened when cast - no metamagic feat needs to be applied. Use: An empowered spell. The target creature is healed for 3d8 points of damage, +1 point per caster level (to a maximum of +15). Requires Both Expansions (SoU & HotU) Description. Sorcerer. Additionally, ability modifiers should be taken into account. Valden21 Feb 24, 2021 @ 7:02pm. if a fighting druid is something youre aiming for, then the rangers Dual Wield, and Imp 2-weapon. 5, and you've got a worthy character class. All 5 ft. Last Updated: January 23, 2010. [source] This spell cannot be scribed to a scroll by a Cleric. A paladin must choose and prepare their spells in advance. You are surrounded by a ghostly nimbus of light that grants damage reduction 20/adamantine, prevents all spells of level 2 or lower from affecting you and provides 25% concealment. Anyhoo, this spell, new for MotB, is actually a great spell even in a Ranger's hands. It. Beyond the woods, arcane archers gain renown throughout entire kingdoms for their supernatural accuracy with a bow and their ability to imbue their arrows with magic. That said the class' defining feature is Sneak Attack and about 1/2 the bestiary is immune to it. You temporarily transform into one of the following fearsome creatures: Frost giant Fire giant Horned devil Nightwalker Iron golem Abilities: STR 29, DEX 9, CON 21 AC: 16 (10 base, -2 Size, -1 Dex, +9 Dodge) BAB: retained Damage: 3d6+9 (20/x3) Greataxe Other: Cold immunity, fire vulnerability. Gray dwarves are even less charismatic than shield dwarves, but make up for it with natural talents and spell-like abilities. Eleven new druid spells from nwn2. Enchantment. To prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level (Wis 10 for 0-level spells, Wis 11 for 1st level spells, and so forth). * Combat Casting: The Druid casts a lot in the midst of enemies, so. If the caster is successful on a ranged touch attack at the target then 3d6 points of acid damage are done the first round and 1d6 points for each round after the first. For example, a chaotic good cleric could use up a casting of the 1st level spell detect undead to cast cure light wounds, a 1st level healing spell. So imagine you have 30 charisma and the epic spell focus feat. There are a number of new feats and spells that have been added that probably are not in the list yet either that I need to track down. 1 as a supplement to the original game. You get spell progression and full BAB. (Wizard) Recommended ST:10 DX:10 CN:14 IN:16 WS:14 CH:12 (Sorcerer) Recommended ST:10 DX:10 CN:14 IN:12 WS:14 CH:16 (1. 1. A = Assassin, BG = Blackguard, C = Cleric/Favored Soul, D = Druid/Spirit Shaman, P = Paladin, R = Ranger, SW = Sorcerer/Wizard, Wlk = Warlock. Didn't catch the fact that the bonus goes up every five levels. Of course, he's playing an uber-build Favored Soul. This Wiki page is designed to outline a number of primary Druid gameplay strategies to assist players new to the Druid class. red255 5 years ago #1. Bard . The most common offensive spells for Druid are Evocation, followed by Necromancy or Conjuration. Cleric is probably the best magic class that can melee too, as you have tons of buffs or combat spells to help in melee. Shield dwarves, the most common race of dwarves, are physically stout but rough around the edges, receiving +2 Constitution and -2 Charisma. - Curse of Impending Blades: Finally, a spell Druids can't cast! But Wizards can. Use the F key. Tested and confirmed in final NWN2. Acquisition [] To learn this spell, a character must take the feat Epic Spell: Hellball. Then type givefeat xxxx, where xxxx is the number of the feat you want to give the guy. A druid must choose and prepare her spells in advance. Spells. The Druid can be built to be a melee fighting, spell-casting juggernaught just like a better (Divine) version of the Gish. Hello and welcome to Lord Fenton Gaming plays Neverwinter Nights 2. People keep claiming wizards are powerfull but i dont see it. Chutata • 6 yr. The second form is the greater form obtained at level 12. I'd grab a BEAR for animal companion. You could even play a cleric that worships one of the nature. Transmutation spells change the properties of some creature, thing, or condition. 24 still let's you keep a 30 level pet. Neverwinter Nights 2. NUI, NWNEE, spellcasting. Concentration taken at all levels, Discipline taken on Paladin/Monk levels, Spellcraft taken on Sorcerer Levels, Tumble taken on the Monk level. All spell levels have been synced with online version of the English manual. By bargaining with these spirits, the spirit shaman gains power over the natural world and mighty divine magic with which to aid her comrades or smite her enemies. Neverwinter Nights 2: Mask of the Betrayer - Ranger Guide By: DonJarlaxle 10/17/2007 Version 2. You should just be able to right click. Specifics: This feat allows effective use of all exotic weapons. Druid spells are meant to complement his other abilites, not to be one and all solution to every situation. radius 15 ft. Low-light Vision: Party can see in the dark like elves Magic Fang: One natural. A ranged spell which can prove quite powerful against low fortitude enemies, since blindness causes problems for any fighter (50% miss chance) or spellcaster (cannot target spells directly at anything but themselves). However pure Sorcerers, Wizards, or Bards can't take this feat. Conjuration Acid Splash: Orb deals 1d3 acid damage. Absolute best spell for a druid at high level. This allows them to cast spells, some of which are unique to the class, without fear of armor-related chance of spell failure. Tsunami epitomizes a druid's ability to wield the power of nature in battle. 1-15 fire mephit, it is the most usefull familiar early because he is immune to fire spells so he can be used as a meat shield and you can aim your burning hands and fireballs on him without losing him. Elemental Wild Shape in the fully patched version of NWN, granted the druid the use of the elemental's extraordinary, supernatural, and spell-like abilities. Also druid spells in general, with exceptions, do lowish damage but have great crowd control potential, due to how they have low damage but last long. In other words, a warrior cleric will have 16 to 19 natural WIS, pumped up to at least 19 and potentially more. You pick offensive spells, some defensive spells and you go head on in the fray with your henchman and summons. Very few no-save or no-SR spells, too many reflex save damage spells, too many druid-only spells-potentially broken on hardcore difficulty and higher because of friendly fire from spirit shaman skillsSpell Resistance: No. To learn this spell, a character must take the. That same AC boost works when druids shift into animal form making them harder to kill. Druid spells are divine, and are not affected by somatic spell failure caused by wearing heavier armors. At Higher Levels. 👉 Nwn2 druid bonus spell slot Nwn2 druid bonus spell slot All opinions and views are of the advertiser and does not reflect the same of WTKR. ago. 56KB, 2013. 5). This is why I compiled a list of arcane spells in Neverwinter Nights 2 and assessed each one's value. - On striking a creature, dispel magic is cast on the target. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. 6. Prepared. On D&D Hardcore difficulty, this spell doesn't hit your party members, only enemies. I thought the druid,shifter, monk builds were really good whats better then? 2 more replies. Spell progression. The Druid can be built to be a melee fighting, spell-casting juggernaught just like a better (Divine) version of the Gish (Spellcasting Melee hybrid type). My easiest run was with a druid. Some of the spells included in this version of the spell pack include: Minor Flashes: Caster gains 5/+1 damage reduction. 0) So whether either of them is superior is based on preference rather than quality. Baldur's Gate : The Sword Coast Chronicles : NWN2 Persistent World. These are available at the second level of spells for clerics, druids, and wizards/sorcerers (not all classes can cast all of the spells listed, though), so they’ll come in handy fairly early on. A druid can cast only a certain number of spells. . Spell progression. There is also an override version that can be used by. Specifically, I often hear Wildshape being referred to as if it's the best thing since sliced THAC0. Neverwinter Nights 2 gives him a bevy of songs that he doesn't have in pen-and-paper D&D, immensely boosting his usefulness and overall power. A version of the druid's feat list is included that grants natural spell automatically, in order to prevent you from taking it by accident. I want to play through all 3 campaigns with a one of these classes (race:moon elf) I like the druid for shapeshifting, summoning, large selection of spells and all around. 99 beta (and, eventually, 1. 2 on Dec 17, 2007Gameplay Notes. Qara will be about as strong as a player made Sorc. Some spellcasters select their spells from a limited list of spells known, while others have access to a wide variety of options. This spell creates a blast of air that knocks down any creatures failing their saving throws. The first form listed is the basic form. Massive bull = Bull's Strength. To view the ReadMe, click on the Start button on your Windows® taskbar, then on Programs, then on Neverwinter Nights 2, then on the ReadMe. . 2. Prerequisites: 21st level, Quicken Spell, Spellcraft 30, ability to cast 9th level spells. A successful touch attack must first be made when this spell is used against undead. I think the only in game way is to take levels in another class that has a companion and change it then. Your Wisom should be your highest stat and Con should be decent (14 should do). However, you lose a few levels of spell progression compared to a pure druid, but I still got to Level 9 spellcasting by level 19 or 20. To prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level. This spell strips an enemy mage of up to four magical defenses, including Spell Mantle, Globes of Invulnerability, Stoneskin, Premonition, Protection from Elements, Ghostly and Ethereal Visage, Mage Armor, Shadow Shield and Elemental Shield. Leave as 0 for custom classes that add to existing spell casting classes. Wisdom. But if you want to make a melee-oriented Druid, they are quite viable. Some feats such as Spell Focus can also increase the DC. Spirit Shaman is a base class that was introduced in Mask of the Betrayer. 210 Deutsch. the user in question is playing an official campaign using prestige classes not found in the game, particularly. Deflection of ranged projectiles does not work if a critical hit is scored. . Sorcerers, with their limited spell selection, may. To prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level (Wis 10 for 0-level spells, Wis 11 for 1st-level spells, and so forth). There's a term we had back then, CoDzilla. Introduction II. yes the druid only spell tends to be better than the not-druid spell. Changing shape while under the effect of the spell can lead to unexpected results, like removal of spell visuals and electrical damage effect. Druid build. 16 druid 17 druid 18 druid - wpn focus:unarmed 19. With spontaneous casting, you don't need to memorise summon spells, so you can end up as a pretty versatile caster. You can cast a spell multiple times before a. It may be used once per day at the fifth level, twice per day at the sixth level, three times per day at the seventh. Cleric 's are great party members because of their buffs and healing spells. @brief MetaPrepa is a set of scripts and blueprints that provide for automatic buffing in Neverwinter Nights 2. ". I can't rest anywhere, because enemies are near. Line 54: This spell doesn't use the NWN2 ApplyMetamagicDurationMods() and ApplyMetamagicDurationTypeMods() functions. A spirit shaman. Your Wisom should be your highest stat and Con should be decent (14 should do). They strive to live in harmony with the natural world, and hate anything that is not part of the natural cycle, especially aberrations and undead creatures. Every +1 modifier adds an. NWN was faithful to the DnD 3. The Difficulty Class for a saving throw against a druid’s spell is 10 + the spell level + the druid’s Wisdom modifier. Druid Guide Guide by Sajber. Welcome to our Neverwinter Nights 2 spells database! Simply click any of the links within the navigation bar to the right and you will be brought to the respective area. Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is. In short: NWN 1 and 2 are highly different games and the play style is very different. Prohibited school: conjuration Prohibited to: conjurers Specializing in this school brings the notable (in multiplayer) consequence of being unable to use raise dead and resurrection scrolls. Spells Spell Name Search . All Base Installation Special Edition Mask of the Betrayer Storm of Zehir Mysteries of Westgate. Healing spells have a reverse effect on undead, harming instead of healing them. You dont get that option in NWN2. The class is quite strong, especially early on. Pick up Oaken Resistence at level 12 to grant a ten minute immunity to critical hits (including sneak attacks) for the cost of one wildshape. To prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level (Wis 10 for 0-level spells, Wis 11 for 1st level spells, and so forth). Epic druid bonus feats: automatic quicken spell, automatic silent spell, automatic still spell, dragon shape, epic energy resistance, epic spell focus, epic spell penetration, great. If you want to make a melee sorcerer, mix it with barbarian and laugh your ass off. Type of Feat: Metamagic Prerequisite: Ability to cast 1st-level spells. Buff yourself with as many extended/persisted spells and go to town. leshpar • 6 yr. (SOZ) Camouflage: Caster receives +10 hide Cure Light Wounds: Heals 1d8+1/level HP to a maximum of 1d8+5 Entangle: Plants entangle everyone in 40-ft. Whereas mages in NWN2 get the lowest HP, the lowest AB, no sneak attack for spells, magic specialization with real tangible downsides, no armor, the silliest weapon proficiencies, and the fact that everyone, everywhere gets maximum HP, meaning direct damage spells (the bread and butter of NWN2 mage spells) are half as effective as they. Caster Level(s): Cleric 2, Druid 2, Ranger 2, Wizard / Sorcerer 2 Innate Level: 2 School: Transmutation Descriptor(s):. The target creature is healed for 1d8 points of damage, +1 point per caster level (to a maximum of +5). 16-35 pixie, make up for rogue skills, opens every lock, finds and disarms every trap and casts improved invisibility. Inflict Minor Wounds: Touch attack, 1 point of damage. Orion. 0), I focus on the arcane school of divination. progression and focuses on the Spear for melee, and also throwing weapons. But if you want to make a melee-oriented Druid, they are quite viable. An unsummoned companion can be recalled after a short cooldown time. Yea on PCs with 2/3 buttons, right click would forget. People keep claiming wizards are powerfull but i dont see it. A druid must choose and prepare her spells in advance. NeverWinter Nights 2 Numbered Spell list I have seen a numbered feats list and decided to make one for spells to use with the "givespell" command. Type of feat Class, Epic Prerequisite Character 21, Dragon Shape, Epic Animal Companion Required for None Specifics Druid can summon a small blue dragon or bronze dragon as a companion. Another frequently-forgotten aspect is that Rangers and Paladins can take this class at level 15, once they get access to level 4 spells. So when you select your 17th Druid level at character level 21, it will unlock 9th level spells. Mass Owl's Wisdom NWNWiki:Owl's Wisdom d20 SRD Owl's Wisdom. Abjuration Resistance: Subject gains +1 on saving throws. This can't increase your caster level beyond your HD. Select Specific Criteria. Druid spells; Paladin spells; Ranger spells; Level 4 sorcerer/wizard spells; Warlock invocations; Other spellcaster spells; Verbal and Somatic spells;The Divine Remix aims to rebalance and change several aspects of divine-magic-using classes, such as clerics, paladins, druids, and rangers. -Morpheus -Deus Ex. The other common buld went along the lines of Druid 21/Shifter 17/monk 2. Unfortunately they won’t get the chance to with 4. Flavored soul and Clerics have different spell lists compared to Druid and shaman, with shaman pretty much being one of the lamest divine casters. images. It can also summon with the best of them: Animal Companion + Animal Empathy + Summon Creature + Wild Shape = Animal Army. The best Druid spells are Summoning spells as well as Light, Entangle, Barkskin, Stoneskin, Owl's Insight, Aura of Vitality and Awaken. Damn. Yes, sorcs are viable if you play differently than nwn1 or DnD. 5e dnd), and you should be okay. Creatures that. btw wizards are amazing I love having a lot of different spells at my disposal. Then this mod is for you ! Clerics,Wizards and Sorcerers have been changed, also the Mystic Theurge has been added ( as good as possible) Cle/wiz/sorc now have a redone Spellgaintable. . Having a higher influence with different companions can open up side quests or make more options. All mithril armor has reduced arcane spell failure. nss. This spell will also lower the target creature's SR rating by 5 for ten rounds. Spell Level Equivalent: 2. Introduction II. I'm thinking of doing Bard 6/Rogue 2/Druid 2/Canaith Lyrist 10 with a focus on druidic spellcasting. NWN Druid Build. Spell Level Equivalent: 9. This also gives access to the full Druid Spellbook, so the tradeoff is only that you can be more easily dispelled. If there are any creatures with similar stats in any nwn2 module, you can try kill this creature with sorc, or you can use the Automatic still spell feat to be able to cast lv 9 spells inside armor, you can use a "test" module in nwn1 to face him at lv 40 with full armor or multiclass, i don't care, you will never be able to defeat him with. Complete Arcane Spell List How this guide works When levelling or RCRing a wizard (and only a wizard), it is helpful to know where you can obtain spell scrolls. They get crazy good caster spells, awesome defensive spells, and can still wear a little armor. While the. Any drowned creature takes 90% of its current hit points as bludgeoning damage. You will need a wizard, cleric, and a druid if you want to make all items. If an animal companion is killed, it cannot be. A Sorcerer will only ever be able to cast three different level 9 spells. You conjure a shadow variant of one of the following spells: darkness, invisibility, mage armor, magic missile, or summon shadow. As it gives you Ikd for free. Abjuration Resistance: Subject gains +1 on saving throws. Spontaneous Casting: A druid can channel stored spell energy into summoning spells that she hasn't prepared ahead of. Type of feat Class Prerequisite Druid level 1, ranger level 4 or cleric with the Animal domain. Spells. Druid spells are meant to complement his other abilites, not to be one and all solution to every situation. Posted by ValH at 10:04 am on 04. Most of the spells that make them part of CoDzilla in 3. 5 rules on this ability. It is entirely reasonable to start a Druid build with a wisdom score of 18. I assume he's using cleric levels for their buffs (divine power/favor/etc) with 20 cleric levels and extend spell it's a pretty reasonable uptime. "Spells known" refers to how many spells a sorcerer can know from that level. All Somatic Verbal. Sorcerers in 3. All Exotic Heavy Armor Light Armor Martial Medium Armor Simple Shields. I love rogues in D&D. Indicates if the deity is available for all races. ; SpellsfixedPnP – contains spells that were just fixed (no balancing done to the scripts but are already in-line with. That game is built off of 3. Extraneous I. Type. Iron golems are immune to critical hit, death magic, disease, level drain, ability drain, mind-affecting, paralysis, poison, and sneak attack. Enchantment Daze: Enemy of 4 HD or less is. The primary drawback to the Druid class as a multiclassing option is the relatively non-Rogue-friendly spell mix, which doesn't really hit its stride until the Druid achieves Level 7. It also can affect objects like doors to batter them down. Also, using two weapon is very viable if you manually buff each weapon before invis-ing/stealthing in. AKA the class that needs every ability other than charisma. 10, it is only up to +3, but can be made Persistent for a 24 hour duration. A FS will have WIS at 8 in most cases. For example, if you can only cast up to level 3 spells, then you will be unable to learn a level 4 spell from a scroll. Description: (Prestige class) Master of the elven warbands, the arcane archer is a warrior skilled in using magic to supplement their combat prowess. > Monk is my standard extra class - take it at third Elanee (Neutral Good, Wood Elf, Druid) is a companion in Neverwinter Nights 2 official campaign. Spellcasting: Druid spell DCs benefit from Owl Wisdom to ensure a +12 bonus. Druid has too many concentration spells and. Low level spells, low level equipments. Neverwinter Nights 2 (NWN2) is a computer role-playing game set in the fantasy world of the Forgotten Realms, one of the popular campaign settings of Dungeons and Dragons. It also increases the character's saving throws against spells. At home in the wilderness, Elanee walks though brambles. Character Build FAQ by randomsome1. Elanee can cast all of the above spells (they're all level 2 druid. Just go extend spell + persist spell and you are already set. Your dark powers allow you to glimpse the future, granting you damage reduction 10/alchemical silver for 1 round per warlock level. Fail roll, to the grownd and coup de grace. This leaves you with 22 levels in Druid - enough for a full spellbook and almost undispellable buffs. Right click on my computer shows me the spell characteristics. Return to Top. Flare: Dazzles one creature (–1 penalty on attack rolls). Tesseract Feb 25, 2021 @ 1:02am. UPDATE: Epic druids can cast in any form. Neverwinter Nights 2: Mask of The Betrayer (PC) Druid's Spontaneous Conversion and augmented summon. v. Required for Dinosaur Companion, Epic Animal Companion Specifics An animal companion may be summoned (and unsummoned) by the character. The feats in this new category relate to the wild Shape ability, and all require it as a prerequisite . Return to Top. Neverwinter Nights 2: Mask of the Betrayer - George Ziets Interview. Companions are associates that can join the player's party in the course of a campaign. Charm Person causes a humanoid creature to become an ally of the caster, unless the saving throw is successful. 13 druid - Gain Dire Wild Shape! (use bear) 14 druid 15 druid - greater spell penetration. Rangers caste their spells using their wisdom modifier. Read up on the races and prestige classes a bit, and then go nuts.